Qian Chen makes matter come alive

Qian Chen, 30
Materials scientist
University of Illinois

The SN 10
In a darkened room, bathed in the glow of green light, materials scientist Qian Chen watches gold nanorods dance. They wiggle across a computer screen displaying real-time video from a gigantic microscope — a tall, beige tube about as wide as a telephone pole.

Chen has observed these and other minuscule specks of matter swimming, bumping into one another and sometimes organizing into orderly structures, just like molecules in cells do. By pioneering the design of new biologically inspired materials, she’s exploring what it means to be “alive.” Next, Chen wants to get an up-close and personal view of cellular molecules themselves: the nimble, multitasking proteins that work day and night to keep living organisms running.

At age 30, Chen is already racking up high-profile publications and turning some far-out ideas into reality. Her ultimate goal: To mimic the machinery that living cells have already perfected. To create life, or something like it, out of nonliving materials.

“If you can see it, you can start to understand it,” Chen said when I visited her lab at the University of Illinois at Urbana-Champaign earlier this year. “And if you understand it, you can start to control it.”

Chen didn’t always want to be a scientist. Growing up in China, she imagined one day becoming a writer. In middle school, she wrote an award-winning story about a girl who figures out how to repair the ozone layer. “My idea was to get some material that can be stretched, like the skin of the balloon,” Chen says.
Her interest in inventing new and unusual materials took off years later, in the United States. After graduating from college in China in 2007 — Chen was the first in her family to do so — she headed to Illinois to work with materials scientist Steve Granick.

From the start, Chen stood out. “She made hard things look easy,” says Granick, now at the Ulsan National Institute of Science and Technology in South Korea. He recalls one experiment in particular, when Chen performed a feat some scientists thought impossible: She got thousands of tiny beads to form an open and orderly two-dimensional structure — all by themselves.

Chen had been studying colloidal particles, microscopic specks roughly a micrometer in size. People normally think of these particles as a component of paint, not all that interesting.

But Chen had the idea to cover the particles with a kind of sticky coating that acted something like Velcro. When the particles bumped into one another, they stuck together. At first, “It looked like a mess, like a failed experiment,” says Granick. “Most graduate students would have just chalked it up to a mistake and gone home.”

After a day of knocking around in solution, sticking together and tearing apart, the particles finally settled into something stable. The special coating and the way Chen applied it (capping the top and bottom of each particle) led to a “kagome lattice,” something sort of like a honeycomb. Never before had scientists coaxed colloidal particles into such an open, porous framework. Usually, the particles pack together more tightly, like apples stacked on the shelf at a grocery store, Chen says.
That work led in 2011 to a publication in Nature: “Directed self-assembly of a colloidal kagome lattice.” A week earlier, Chen and Granick had published a different paper in Science, “Supracolloidal reaction kinetics of Janus spheres,” about particles that self-assemble into a twisting chain, or helix. At the time, Chen was 24.

“Her work is at the leading edge,” says Penn State chemist Christine Keating. “She’s so full of enthusiasm for science, and energy and creative ideas.”

Exactly how such particles might one day be used is still anybody’s guess. Some researchers envision self-assembling materials building smart water filters or adaptable solar panels that change shape in response to the sun. But the full range of possibilities is hard to fathom. Chen is “trying to invent the rules of the game,” Granick says. “She’s laying the groundwork for future technologies.”

Her next big focus will take her field from self-assembly 101 to the master class level, by mimicking how biological molecules behave. But first she has to see them in action.

Into the cell
In 2012, Chen traveled west to the University of California, Berkeley to work with National Medal of Science winner Paul Alivisatos on a new microscopy technique.

Scientists today can view the details of proteins and DNA close up under a microscope, but the results are typically still-life images, frozen in time. It’s harder to get action shots of proteins morphing in their natural, fluid world. That view could unveil what roles different protein parts play.

Even a technique that won its developers a Nobel Prize in 2014 (SN: 11/2/14, p. 15) — it relies on fluorescent molecules to illuminate a cell’s moving parts — can’t always reveal the intricacies of proteins, Chen says. They’re just glowing dots under the microscope. Imagine, for example, looking at a dump truck from an airplane window. You can’t see how the truck actually works, how the pistons help lift the bed and the hinges open the tailgate.

“I use this as inspiration,” Chen says, grabbing her laptop and starting up a video that may well be the fantasy of anyone exploring biology’s secret world. The computer animation shows molecules whizzing and whirling deep inside a cell. Gray-green blobs snap together in long chains and proteins haul giant, gelatinous bags along skinny tracks. No one yet has gotten a view as clear as this hypothetical one, but a technique Chen is now helping to develop at Illinois could change that.

It’s called liquid-phase transmission electron microscopy, and it’s a slick twist on an old method. In standard TEM, researchers create subnanometer-scale images by shooting an electron beam through samples placed in a vacuum. But samples have to be solid — still as stone — because liquids would evaporate.

By sandwiching beads of liquid between thin sheets of graphene, though, Chen gets around the problem. It’s like putting droplets of water in a plastic baggie. The liquid doesn’t dry up, so researchers can observe the particles inside jittering around. Chen has used the technique to see gold nanorods assembling tip-to-tip and DNA-linked nanocrystals moving and rotating in 3-D. Now, she may be on the verge of a big advance.

With liquid-phase microscopy, Chen is attempting to see cellular machinery with a clarity no scientist has achieved before. She is cautious about revealing too many details. But if Chen succeeds, she may be on her way to cracking the code that links biological structure to function — figuring out the parts of a protein, the pistons and hinges, that let it do its specific job. Knowing the structural building blocks of life, she says, will help scientists create them — and everything they can do — out of artificial materials.

“We’re not there yet,” Chen says, “but that’s the big dream.”

First ‘three-parent baby’ born from nuclear transfer

A baby boy born on April 6 is the first person to be born from a technique used to cure mitochondrial diseases, New Scientist reports.

The child’s mother carries Leigh syndrome, a fatal disease caused by faulty mitochondria. Mitochondria generate most of a cell’s energy and perform other functions that keep cells healthy. Each mitochondria has a circle of DNA containing 37 genes needed for mitochondrial function. A mutation in one of those genes causes Leigh syndrome. The woman herself is healthy, but previously had two children who both died of Leigh syndrome.

John Zhang, a fertility doctor at New Hope Fertility Center in New York City, and colleagues transferred a structure called the spindle with chromosomes attached to it from one of the woman’s eggs into a healthy, empty donor egg. The resulting egg was then fertilized with sperm from the woman’s husband. The procedure was done in Mexico.

The technique, called spindle nuclear transfer, is one of two ways of creating “three-parent babies” to prevent mitochondrial diseases from being passed on. Such three-parent babies inherit most of their DNA from the mother and father, but a small amount from the donor. Other three-parent children who carried mitochondria from their mothers and from a donor were born in the 1990s, but the baby boy is the first to be born using a nuclear transfer technique. Zhang and colleagues will report the successful birth October 19 in Salt Lake City at the American So

Big Viking families nurtured murder

Murder was a calculated family affair among Iceland’s early Viking settlers. And the bigger the family, the more bloodthirsty.

Data from three family histories spanning six generations support the idea that disparities in family size have long influenced who killed whom in small-scale societies. These epic written stories, or sagas, record everything from births and marriages to deals and feuds.

Iceland’s Viking killers had on average nearly three times as many biological relatives and in-laws as their victims did, says a team led by evolutionary psychologist Robin Dunbar of the University of Oxford. Prolific killers responsible for five or more murders had the greatest advantage in kin numbers, the scientists report online September 20 in Evolution and Human Behavior.
Particularly successful killers chose their victims carefully, knowing that their large families would deter revenge attacks by smaller families of the slain, the researchers contend. Those killings were motivated by land grabs, they suspect. One-time killers tended to have only slightly bigger families than those of their victims; insults or goading possibly prompted those murders.
Strikingly, around 18 percent of all men mentioned in the sagas were murdered. Similarly high homicide rates, mainly due to cycles of revenge killing between feuding families, have been reported for some modern hunter-gatherer and village-based societies ( SN Online: 9/27/12 ). Lethal raids by competing groups may go back 10,000 years or more ( SN: 2/20/16, p. 9
Murder rates rise in the absence of central authorities that enforce social order, Dunbar proposes. “The real issue is not that there were so many murders among Icelandic Vikings, but that murders were carefully calculated based on knowing whether one had a sufficient family advantage to take the risk.”

That idea relates to mathematical formulas of fighting strength developed during World War I by British engineer Frederick Lanchester. One of Lanchester’s laws calculates that the fighting advantage of a larger group over a smaller group grows disproportionately as the disparity in the size of war parties increases. That rule also holds for family-size differences in small-scale societies, such as Icelandic Vikings, Dunbar’s group concludes.

Tests of the possibility that greater kin numbers encourage lethal attacks in preindustrial groups, such as the Vikings, are rare, says Oxford evolutionary biologist and political scientist Dominic Johnson, who did not participate in the new study. Johnson has reviewed evidence suggesting that humans, chimps and social hunters such as wolves have evolved ways to monitor group sizes and launch attacks when they can gang up on a few opponents.

Dunbar and his colleagues studied three Icelandic family sagas covering events from around 900 to 1100. Iceland’s first settlers arrived from Scandinavia and northern Europe in the late 800s (SN: 5/14/16, p. 13).

The sagas contained information about events, including feuds and murders, involving 1,020 individuals. For everyone mentioned, the researchers identified a network of biological and in-law relationships.

Under Norse law, a murder entitled a victim’s relatives to compensation, either via a revenge murder or blood money. Icelandic sagas describe the importance of avenging murdered relatives to save face and prevent further attacks, regardless of family size.

In the three sagas, a total of 66 individuals caused 153 deaths; two or more attackers sometimes participated in the same killing. No killers were biologically related to their victims (such as cousins or closer), but one victim was a sister-in-law of her killer.

About two-thirds or more of killers had more biological kin on both sides of their families, and more in-laws, than their victims did.

Six men accounted for about 45 percent of all murders, each killing between five and 19 people. Another 23 individuals killed two to four people. The rest killed once. Frequent killers had many more social relationships, through biological descent and marriage, than their victims did, suggesting that they targeted members of families in vulnerable situations, the researchers say.

AI system learns like a human, stores info like a computer

A GPS app can plan the best route between two subway stops if it has been specifically programmed for the task. But a new artificial intelligence system can figure out how to do so on the fly by learning general rules from specific examples, researchers report October 12 in Nature.

Artificial neural networks, computer programs that mimic the human brain, are great at learning patterns and sequences, but so far they’ve been limited in their ability to solve complex reasoning problems that require storing and manipulating lots of data. The new hybrid computer links a neural network to an external memory source that works somewhat like RAM in a regular computer.

Scientists trained the computer by giving it solved examples of reasoning problems, like finding the shortest distance between two points on a randomly generated map. Then, the computer could generalize that knowledge to solve new problems, like planning the shortest route between stops on the London Underground. Rather than being programmed, the neural network, like the human brain, responds to training: It can continually integrate new information and change its response accordingly.

The development comes from Google DeepMind, the same team behind the Alpha Go computer program that beat a world champion at the logic-based board game.

Water softeners get friendlier to health, environment

Clever chemistry could take the salt out of water softening.

Aluminum ions can strip minerals from water without the need for sodium, researchers report online October 4 in Environmental Science & Technology. The new technique could sidestep health and environmental concerns raised about the salt released by existing sodium-based water softening systems, says study coauthor Arup SenGupta.

“This is a global need that hasn’t been met,” says SenGupta, an environmental engineer at Lehigh University in Bethlehem, Pa. “We’re just changing the chemistry by adding aluminum ions, which is not something outlandish, but with that we can reduce the environmental impact.”
Hard water contains dissolved minerals such as calcium and magnesium that make it harder for soap to lather and that can leave scaly deposits inside faucets and showerheads. Many water softening systems combat these problems by passing water through a special tank containing beads covered in sodium ions, charged particles that can swap places with the calcium and magnesium, resulting in softer water.

This technique adds extra sodium to the outgoing water, though, which can raise blood pressure when used as drinking water (SN Online: 3/12/14). The system also has to be recharged periodically using a sodium-rich brine. That extra salt can end up in local groundwater and streams, prompting bans on salt-based water softeners in many areas, including many counties in California.
While some sodium-free substitutes exist, many are expensive while others are “snake oil” and don’t actually work, SenGupta says. He and colleagues decided to try aluminum, a counterintuitive choice based on its chemistry. An aluminum ion has a net positive charge of three, meaning that it has three fewer negatively charged electrons than a neutral aluminum atom. That charge difference makes it less likely for aluminum to swap places with a calcium or magnesium ion, which each have a positive charge of two.
But when an ion exchange does happen, the aluminum often quickly precipitates back onto the water softener’s beads rather than dissolving into the water and being swept away. The process allows the same aluminum ion to swap in for multiple calcium and magnesium ions.
Setting up a prototype water softening system in the laboratory, the researchers successfully reduced the amount of calcium and magnesium in a groundwater-like mixture using aluminum ions. Recharging the system also resulted in fewer wasted ions than sodium-based systems, the researchers found, lowering the potential environmental impact. The process uses a similar setup to sodium-based systems, SenGupta says, meaning existing systems could be easily retrofitted to use aluminum ions.

While an exciting idea, the new design might not work as well in real life as it does in the lab, says Steven Duranceau, an environmental engineer at the University of Central Florida in Orlando. Bacteria and other substances in groundwater can reduce effectiveness, and strict guidelines surrounding drinking water could prove an unsurmountable hurdle, he says. “I see these great things all the time, but a lot of them just don’t make it financially.”

SenGupta remains optimistic, though. “This is not a magic bullet; there are shortcomings, but none of these problems are impossible to overcome.”

How to make a fish face, and other photo contest winners

This forlorn-looking face of a 4-day-old zebrafish embryo represents “a whole new avenue of research” for geneticist Oscar Ruiz, who studies how faces and facial abnormalities develop at the cellular level.

The research is possible thanks to a new method, developed by Ruiz and colleagues at the University of Texas MD Anderson Cancer Center in Houston, for mounting embryos in a gel that allows for clear, head-on pictures. A technique called confocal microscopy captures images like the one above, the first-place winner of this year’s Nikon Small World photography contest.
The embryo was euthanized before having its picture taken. But Ruiz is experimenting with taking time-lapse images of live, anesthetized zebrafish embryos. The camera snaps an image every five minutes for up to 48 hours, meaning that “we’re able to watch the development happening,” Ruiz says.

So far, the team has looked at embryos ranging from 1 to 6 days old. The researchers are compiling the images into an atlas documenting the developmental stages of the zebrafish face. They plan to use CRISPR/Cas9, a powerful gene-editing tool, to alter genes involved in facial abnormalities in the fish and then watch what changes, if any, occur. The research could one day be used to help scientists understand how a cleft lip or cleft palate develops in humans and possibly help treat it, Ruiz says.

In the image above, shown at 10x magnification, basal cells (green) in the bottom layer of skin give rise to more developed surface skin cells (red). Cell nuclei appear in blue.

“Everyone’s first impression is that those two holes in the center are its developing eyes,” Ruiz says. But they’re not. Those deceptive hollows are nascent olfactory tissue, used to smell. The eyes are actually the big bulges on either side of the face.
Although this was the first time Ruiz entered the microscopy photography contest, he is an amateur photographer. Landscape or travel photos — not fish photos — are his subject matter of choice.

Here are more finalists and honorable mentions from the competition:

Say hola to La Niña

El Niño’s meteorological sister, La Niña, has officially taken over.

This year’s relatively weak La Niña is marked by unusually cool sea surface temperatures in the central and eastern equatorial Pacific Ocean. That cold water causes shifts in weather patterns that can cause torrential downpours in western Pacific countries, droughts in parts of the Americas and more intense Atlantic hurricane seasons.

The event has about a 55 percent chance of sticking around through the upcoming Northern Hemisphere winter and is expected to be short-lived, the National Oceanic and Atmospheric Administration’s Climate Prediction Center reported November 10.

Averages can conceal how people and science learn

Picture a learning curve. Most of us imagine a smooth upward slope that rises with steady mastery. It is the ultimate image of progress.
But that image, as behavioral sciences writer Bruce Bower reports in “Kids learning curve not so smooth” (SN: 11/26/16, p. 6), may well be an illusion of statistics, created when people look at averages of a group instead of how individuals actually learn. That’s what scientists at the University of Cambridge found when quizzing preschoolers’ developing ability to understand that other people can have false beliefs, an important milestone in the development of a theory of mind.
For many learners, the study suggests, mastery comes in fits and starts, a graphical zigzagging that denotes steps forward and back. Insight into a problem can be quick for some, but many people follow a more meandering path to knowledge and understanding.

I recognize the truth of this in my own life, be it learning about a new subject or (especially) a new skill. I see it in my 5-year-old daughter as she learns to read. If you are not struck by a single dramatic aha! you can still make it work by moving forward, then back, aiming for progress and mastery.

Scientific advances also do not always follow a smooth upward curve. As staff writer Meghan Rosen writes in “Dinosaurs may have used color as camouflage” (SN: 11/26/16, p. 24), paleontologists did have a fairly sudden insight into how to get clues about the colors that decorated dinosaur skin: Look for pigment-containing structures called melanosomes. But identifying these microscopic structures in well-preserved fossils of soft tissue, while distinguishing them from bacteria that might have feasted on the fresh dead dino skin, has been a bit of a zigzag. There’s an ongoing back-and-forth critique between those scientists who claim they’ve discovered melanosomes and those who question such claims. It may be a long time before we know whether we will be able to truly repaint dinosaurs’ colors accurately, or use that information to better understand their lifestyles or habitats (as many scientists working in the field hope). But current investigations are already taking us closer to that goal, even if via a meandering path.

The danger of looking at the average, as evidenced in Bower’s news story, is also at play in Amy McDermott’s story “Lichens are an early warning system for forest health” (SN: 11/26/16, p. 20). Lichens are very sensitive to air pollution, a quality exploited for decades to monitor the air quality of forests and alert forest managers to looming issues. But if you were to look at overall lichen abundance you might not see any problem. Air pollution tends to encourage some species while discouraging others — a subtlety that a lichen average growth rate might miss. With on-the-scene reporting in the Pacific Northwest, McDermott details the history of lichen use in environmental quality studies and the new effort to use lichens as an indicator of climate change in forests.

Looking at averages can tell you part of a story, but it rarely tells you the whole story. What you may miss is the rich variety found in the real world — be it in students or lichens or even scientific perspectives.

Cut leaves in bagged salads help Salmonella grow

That past-its-prime bag of spinach buried in the back of your fridge should probably hit the compost heap instead of your dinner plate. The watery gunk that accumulates at the bottom of bagged salad mix is the perfect breeding ground for Salmonella bacteria that could make people sick, researchers report November 18 in Applied and Environmental Microbiology.

The culprit? The juice that oozes out of cut or damaged leaves. After five days in the fridge, small amounts of plant juice sped up Salmonella growth. The bacteria grew avidly on the bag and stuck persistently to the salad leaves, so much so that washing didn’t remove the microbes.

Salmonella’s success inside bagged salads means it’s important for producers to avoid bacterial contamination from the get-go — and for consumers to eat those greens before they get soggy. Popeye would approve.

Year in review: AlphaGo scores a win for artificial intelligence

In a hotel ballroom in Seoul, South Korea, early in 2016, a centuries-old strategy game offered a glimpse into the fantastic future of computing.

The computer program AlphaGo bested a world champion player at the Chinese board game Go, four games to one (SN Online: 3/15/16). The victory shocked Go players and computer gurus alike. “It happened much faster than people expected,” says Stuart Russell, a computer scientist at the University of California, Berkeley. “A year before the match, people were saying that it would take another 10 years for us to reach this point.”
The match was a powerful demonstration of the potential of computers that can learn from experience. Elements of artificial intelligence are already a reality, from medical diagnostics to self-driving cars (SN Online: 6/23/16), and computer programs can even find the fastest routes through the London Underground. “We don’t know what the limits are,” Russell says. “I’d say there’s at least a decade of work just finding out the things we can do with this technology.”

AlphaGo’s design mimics the way human brains tackle problems and allows the program to fine-tune itself based on new experiences. The system was trained using 30 million positions from 160,000 games of Go played by human experts. AlphaGo’s creators at Google DeepMind honed the software even further by having it play games against slightly altered versions of itself, a sort of digital “survival of the fittest.”

These learning experiences allowed AlphaGo to more efficiently sweat over its next move. Programs aimed at simpler games play out every single hypothetical game that could result from each available choice in a branching pattern — a brute-force approach to computing. But this technique becomes impractical for more complex games such as chess, so many chess-playing programs sample only a smaller subset of possible outcomes. That was true of Deep Blue, the computer that beat chess master Garry Kasparov in 1997.

But Go offers players many more choices than chess does. A full-sized Go board includes 361 playing spaces (compared with chess’ 64), often has various “battles” taking place across the board simultaneously and can last for more moves.

AlphaGo overcomes Go’s sheer complexity by drawing on its own developing knowledge to choose which moves to evaluate. This intelligent selection led to the program’s surprising triumph, says computer scientist Jonathan Schaeffer of the University of Alberta in Canada. “A lot of people have put enormous effort into making small, incremental progress,” says Schaeffer, who led the development of the first computer program to achieve perfect play of checkers. “Then the AlphaGo team came along and, incremental progress be damned, made this giant leap forward.”

Real-world problems have complexities far exceeding those of chess or Go, but the winning strategies demonstrated in 2016 could be game changers.